作者简介

Espen J. Aarseth is associate professor in the Department of Humanistic Informatics, University of Bergen, Norway.

内容简介

Can computer games be great literature? Do the rapidly evolving and culturally expanding genres of digital literature mean that the narrative mode of discourse-novels, films, television series-is losing its dominant position in our culture? Is it necessary to define a new aesthetics of cyborg textuality? In Cybertext, Espen Aarseth explores the aesthetics and textual dynamics of digital literature and its diverse genres, including hypertext fiction, computer games, computer-generated poetry and prose, and collaborative Internet texts such as MUDs. Instead of insisting on the uniqueness and newness of electronic writing and interactive fiction, however, Aarseth situates these literary forms within the tradition of "ergodic" literature-a term borrowed from physics to describe open, dynamic texts such as the I Ching or Apollinaire's calligrams, with which the reader must perform specific actions to generate a literary sequence. Constructing a theoretical model that describes how new electronic forms build on this tradition, Aarseth bridges the widely assumed divide between paper texts and electronic texts. He then uses the perspective of ergodic aesthetics to reexamine literary theories of narrative, semiotics, and rhetoric and to explore the implications of applying these theories to materials for which they were not intended.


Espen J. Aarseth is associate professor in the Department of Humanistic Informatics, University of Bergen, Norway.

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豆瓣评论

  • Manchild
    赛博文本跟控制论同源,必然牵涉文论的经典问题,作者、文本、读者的关系。读者成为了用户,文本成为了超文本,作者成为了,现代主义文学不同之处在于,赛博文本的实验空间不局限于叙述者,而在于读者到用户的断层,因而贝克特和卡尔维诺算不得赛博文本。内容涵盖了纸质文本(《易经》、阿波利奈尔、B.S.约翰逊)与电子文本(迈克尔·乔伊斯《午后》)。诸多亮点,从量化文本的方法到“用户”的政治与意识形态都算是奠基性的贡献吧?12-25
  • 前现代电影大师
    遍历概念可以构成对线性的有力挑战,从而再发现空间与世界10-11
  • fantasticngc
    全都是topology05-27
  • 沢啦
    P当然可以是Q,但我们首先必须要弄明白P本身是什么。(文艺)理论的帝国主义和殖民主义需要警惕(不过博尔赫斯、科塔萨尔、卡尔维诺等......)。1.1.和3.1.非常清晰实用,回看时多看图表是没错的。此外,书中许多并置出现且界限相对明确的概念也值得回顾,例如:unicursal/multicursal, fiction/narrative, anamorphic/metamorphic......感谢作者的clarity-fetishism!可惜例子还是太古早了(尤其是冒险游戏只限于文字冒险),期待看到近年的文本案例。10-03
  • 青苔长上唇角
    第一本英文书籍,赛博文本作为一种视角去讨论超文本的遍历性,情境等概念对于发展文学理论,拓宽文学研究的边界有很大帮助(对我的论文有很大帮助)01-20

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