内容简介

Crossley provides a complete overview of character design. Starting with the basics of materials, equipment, and software, he explains the processes professional character designers follow to develop characters for film, games, and illustration. From ideas and thumbnails, anatomy and reference, through effective drawing, 3D mock-ups and full turnarounds, this book covers how a character designer works to achieve professional results.

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豆瓣评论

  • 林 卓也
    书名是从头开始学习角色设计,然而这本书只是讲了人物设计的大流程。细节很少,少到看了这本书基本学不到角色设计。02-06
  • 天岛
    讲流程,所以叙述结构类似个人创作流水账,干货和经典案例很少,作为游戏来说风格也已经很古早了04-08

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