作者简介

The authors are senior academics with a background in teaching, researching, and consulting in the United Kingdom, United States, Canada, India, Australia, South Africa, and Europe. Having worked together on four previous editions of this book, as well as an earlier textbook on human-computer interaction, they bring considerable experience in curriculum develop- ment using a variety of media for online learning as well as face-to-face teaching. They have considerable knowledge in creating learning texts and websites that motivate and support learning for a range of students. All three authors are specialists in interaction design and human-computer interaction (HCI). In addition, they bring skills from other disciplines; for instance, Yvonne Rogers started off as a cognitive scientist, Helen Sharp is a software engi- neer, and Jenny Preece works in information systems. Their complementary knowledge and skills enable them to cover the breadth of concepts in interaction design and HCI to produce an interdisciplinary text and website.
Helen Sharp is a Professor of Software Engineering and Associate Dean in the Faculty of Science, Technology, Engineering, and Mathematics at the Open University. Originally trained as a software engineer, it was by watching the frustration of users and the clever “work- arounds” they developed that inspired her to investigate HCI, user-centered design, and the other related disciplines that now underpin the field of interaction design. Her research focuses on the study of professional software practice and the effect of human and social aspects on software development, leveraging her expertise in the intersection between inter- action design and software engineering and working closely with practitioners to support practical impact. She is active in both the software engineering and CHI communities, and she has had a long association with practitioner-related conferences. Helen is on the editorial board of several software engineering journals, and she is a regular invited speaker at aca- demic and practitioner venues.
Yvonne Rogers is the Director of the Interaction Centre at University College London, a Professor of Interaction Design, and a deputy head of department for Computer Science. She is internationally renowned for her work in HCI and ubiquitous computing and, in particular, for her pioneering approach to innovation and ubiquitous learning. Yvonne is widely published, and she is the author of two recent books: Research in the Wild (2017, co-authored with Paul Marshall) and The Secrets of Creative People (2014). She is also a regular keynote speaker at computing and HCI conferences worldwide. Former positions include Professor of Interaction Design at the Open University (2006–2011), Professor of Human-Computer Interaction at the School of Informatics and Computing at Indiana University (2003–2006), and Professor in the former School of Cognitive and Computing Sciences at Sussex University (1992–2003). She has also been a Visiting Professor at UCSC, University of Cape Town, Melbourne University, Stanford, Apple, Queensland University, and UCSD. She has been elected as a Fellow of the ACM, the British Computer Society, and the ACM’s CHI Academy.
Jennifer Preece is Professor and Dean Emerita in the College of Information Studies— Maryland’s iSchool—at the University of Maryland. Jenny’s research focuses on the intersec- tion of information, community, and technology. She is particularly interested in community participation online and offline. She has researched ways to support empathy and social support online, patterns of online participation, reasons for not participating (for example, lurking and infrequent participation), strategies for supporting online communication, devel- opment of norms, and the attributes of successful technology-supported communities. Currently, Jenny focuses on how technology can be used to educate and motivate citizens to engage and contribute quality data to citizen science projects. This research contributes to the broader need for the collection of data about the world’s flora and fauna at a time when many species are in rapid decline due to habitat loss, pollution, and climate change. She was author of one of the first books on online communities—Online Communities: Designing Usability, Supporting Sociability (2000) published by John Wiley & Sons Ltd and several other HCI texts. Jenny is also widely published, a regular keynote speaker, and a member of the ACM’s CHI Academy.

内容简介


Welcome to the fifth edition of Interaction Design: beyond human-computer interaction and our interactive website at www.id-book.com. Building on the success of the previous edi- tions, we have substantially updated and streamlined the material in this book to provide a comprehensive introduction to the fast-growing and multi-disciplinary field of interaction design. Rather than let the book expand, however, we have again made a conscious effort to keep it at the same size.

Our textbook is aimed at both professionals who want to find out more about inter- action design and students from a range of backgrounds studying introductory classes in human-computer interaction, interaction design, information and communications technol- ogy, web design, software engineering, digital media, information systems, and information studies. It will appeal to practitioners, designers, and researchers who want to discover what is new in the field or to learn about a specific design approach, method, interface, or topic. It is also written to appeal to a general audience interested in design and technology.

It is called Interaction Design: beyond human-computer interaction because interaction design has traditionally been concerned with a broader scope of issues, topics, and methods than was originally the scope of human-computer interaction (HCI)—although nowadays, the two increasingly overlap in scope and coverage of topics. We define interaction design as follows:

Designing interactive products to support the way people communicate and interact in their everyday and working lives.

Interaction design requires an understanding of the capabilities and desires of people and the kinds of technology that are available. Interaction designers use this knowledge to discover requirements and develop and manage them to produce a design. Our textbook pro- vides an introduction to all of these areas. It teaches practical techniques to support develop- ment as well as discussing possible technologies and design alternatives.

The number of different types of interface and applications available to today’s interac- tion designers continues to increase steadily, so our textbook, likewise, has been expanded to cover these new technologies. For example, we discuss and provide examples of brain, smart, robotic, wearable, shareable, augmented reality, and multimodel interfaces, as well as more traditional desktop, multimedia, and web-based interfaces. Interaction design in practice is changing fast, so we cover a range of processes, issues, and examples throughout the book.

The book has 16 chapters, and it includes discussion of the different design approaches in common use; how cognitive, social, and affective issues apply to interaction design; and how to gather, analyze, and present data for interaction design. A central theme is that design and evaluation are interwoven, highly iterative processes, with some roots in theory but that rely strongly on good practice to create usable products. The book has a hands-on orienta- tion and explains how to carry out a variety of techniques used to design and evaluate the wide range of new applications coming onto the market. It has a strong pedagogical design and includes many activities (with detailed comments) and more complex activities that can form the basis for student projects. There are also “Dilemmas,” which encourage readers to weigh the pros and cons of controversial issues.

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豆瓣评论

  • CREATINGO
    Getting some ideas about human interaction design. I have learned a lot from this book in learning approaching methods 11-14
  • 我的教科书,覆盖面广可谈的都不深入,对人机交互做一个入门级认知还不错。08-20
  • 热水♨️
    在学校图书馆把19版的找不来又看了一遍 纸质版还是香呐!11-20
  • 何思源
    前半部分还可以,慢慢越来越啰嗦。第一次读书读到吐,人人都知道的尝识可以写成长篇大论也是作者的水平。06-28

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